# Configuration file dimension { # Specify the dimension id of the dimension. When you specify 0, this dimension is disabled. [default: -51] I:dimension=-51 # Specify the world height of the dimension. [range: 64 ~ 256, default: 256] # Note: If multiplayer, server-side only. I:worldHeight=256 # Specify the biome type for the dimension. [range: 0 ~ 2, default: 0] # 0: Natural, # 1: Square, # 2: Large Square # Note: If multiplayer, server-side only. I:biomeType=0 # Specify the custom trigger items. When you do not specify anything, use the default trigger item only. # Note: If multiplayer, server-side only. S:triggerItems < > # Whether to generate caves in the dimension. [default: true] # Note: If multiplayer, server-side only. B:generateCaves=true # Whether to generate lakes in the dimension. [default: true] # Note: If multiplayer, server-side only. B:generateLakes=true # Specify the spawn weight for monster in the dimension. When you specify 0, monster spawning will be naturally. [range: 0 ~ 5000, default: 100] # Note: If multiplayer, server-side only. I:monsterSpawn=100 # Specify the world brightness for the dimension. [range: 0.0 ~ 1.0, default: 0.095] D:caveBrightness=0.095 }