# Configuration file general { # If not empty, tumbleweeds spawn ONLY in the specified biomes. Else they appear in all hot, dry biomes. # Example entry: minecraft:desert S:"Biome Whitelist" < > # Chance a tumbleweed spawns in a chunk. D:Chance=0.1 # Should tumbleweeds damage crops. B:"Damage Crops"=true # These items will drop from a tumbleweed upon destroying. # ::[metadata] [amount] S:Drops < 8 minecraft:bone 1 minecraft:deadbush 8 minecraft:string 8 minecraft:feather 8 minecraft:wheat 8 minecraft:stick 8 minecraft:reeds 5 minecraft:melon_seeds 5 minecraft:pumpkin_seeds 5 minecraft:gold_nugget 3 minecraft:name_tag 3 minecraft:saddle 2 minecraft:emerald 1 minecraft:diamond 2 minecraft:iron_ingot 2 minecraft:gold_ingot 2 iceandfire:silver_ingot > B:"Enable Drops"=true # Maximum number of tumbleweeds existing per player (technically 17x17 loaded chunks). I:"Max Per Player"=8 # Blocks from which tumbleweeds can spawn. # ::[metadata] S:"Spawning Blocks" < minecraft:deadbush > }