# Configuration file ########################################################################################################## # behaviour #--------------------------------------------------------------------------------------------------------# # Options for customizing the mechanics of the belt ########################################################################################################## behaviour { # If set to TRUE, the internal anvil upgrade will not work, and alternative methods for upgrades will have to be provided externally. B:disableAnvilUpgrading=false } ########################################################################################################## # display #--------------------------------------------------------------------------------------------------------# # Options for customizing the display of tools on the player ########################################################################################################## display { # Changes the scale of items on the belt. D:beltItemScale=0.8 # If set to FALSE, the belts and tools will NOT draw on players. B:showBeltOnPlayers=true } ########################################################################################################## # input #--------------------------------------------------------------------------------------------------------# # Options for customizing the interaction with the radial menu ########################################################################################################## input { # If set to TRUE, the radial menu will allow clicking outside the outer circle to activate the items. B:allowClickOutsideBounds=false # If set to TRUE, the radial menu will try to prevent the mouse from leaving the outer circle. B:clipMouseToCircle=false # If set to TRUE, the radial menu will always display all the slots, even when empty, and will allow choosing which empty slot to insert into. B:displayEmptySlots=false # If set to TRUE, releasing the menu key (R) will activate the swap. Requires a click otherwise (default). B:releaseToSwap=true } items { # List of items to disallow from placing in the belt. S:blacklist < carryon:tile_item carryon:entity_item minecraft:white_shulker_box minecraft:orange_shulker_box minecraft:magenta_shulker_box minecraft:light_blue_shulker_box minecraft:yellow_shulker_box minecraft:lime_shulker_box minecraft:pink_shulker_box minecraft:gray_shulker_box minecraft:silver_shulker_box minecraft:cyan_shulker_box minecraft:purple_shulker_box minecraft:blue_shulker_box minecraft:brown_shulker_box minecraft:green_shulker_box minecraft:red_shulker_box minecraft:black_shulker_box > # List of items to force-allow placing in the belt. Takes precedence over blacklist. S:whitelist < > } slot { # If AUTO, the belt slot will be disabled if Baubles is present. If OFF, the belt slot will be disabled permanently. S:customBeltSlotMode=off }