# Configuration file settings { # How long should the animation last? (In milliseconds) I:AnimationDuration=1000 # If enabled chunks that are next to the player will not animate B:DisableAroundPlayer=false # The function that should be used to control the movement of chunks in ALL animation modes # If you want a visual comparison there is a link on the curseforge page # 0: Linear, 1: Quadratic, 2: Cubic, 3: Quartic, 4: Quintic, 5: Expo, 6: Sin, 7: Circle, 8: Back, 9: Bounce, 10: Elastic I:EasingFunction=6 # How should the chunks be animated? # 0: Chunks always appear from below # 1: Chunks always appear from above # 2: Chunks appear from below if they are lower than the Horizon and from above if they are higher than the Horizon # 3: Chunks "slide in" from their respective cardinal direction (Relative to the Player) # 4: Same as 3 but the cardinal direction of a chunk is determined slightly different (Just try both :D) I:Mode=0 }