# Configuration file general { # Can use Bonemeal to speed up carrots growing [default: true] B:canUseBonemeal=true # Get seeds back from crops fully grown [default: false] B:carrotsGiveSeedBack=true # Consumes the block of ore the carrot grows on replacing it with the block ore [default: true] B:consumeBlock=false # Consumes the ore the carrot grows on replacing it with stone [default: true] B:consumeOre=true # Enables the Ultimate Carrot that prevent you from getting wither effect [default: true] B:enableUltimateCarrot=true # Fortune Enchant affects carrots dropped [default: true] B:fortuneGivesMoreCarrots=true # Fortune Enchant affects seeds dropped [doCropsGiveSeedBack needs to be true] [default: true] B:fortuneGivesMoreSeeds=true # Maximum number of seeds to drop [range: 0 ~ 10, default: 2] I:maxSeeds=2 # Minimum number of seeds to drop [range: 0 ~ 10, default: 0] I:minSeeds=0 # Makes so the user has to press Shift to see information about each carrot [default: false] B:needPressShiftForInfo=false # If true the seeds will drop from breaking grass [default: true] B:seedsDropsFromGrass=true # Get a seed back from crops that didn't fully grown [default: true] B:ungrownCarrotsGiveSeedBack=true } regular-carrots { # Potions effects for 12K Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{1, 0, 5400}}] S:carrot12KValues={{1, 0, 5400}} # Potions effects for 13K Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{8, 0, 5400}}] S:carrot13KValues={{8, 0, 5400}} # Potions effects for 18K Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{13, 0, 5400}}] S:carrot18KValues={{13, 0, 5400}} # Potions effects for 20K Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{10, 0, 2700}}] S:carrot20KValues={{10, 0, 2700}} # Potions effects for 24K Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{11, 0, 5400},{5, 0, 5400},{21, 0, 5400},{10, 0, 300}}] S:carrot24KValues={{11, 0, 5400},{5, 0, 5400},{21, 0, 5400},{10, 0, 300}} # Potions effects for 4K Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{3, 0, 5400}}] S:carrot4KValues={{3, 0, 5400}} # Potions effects for 6K Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{12, 0, 5400}}] S:carrot6KValues={{12, 0, 5400}} # Potions effects for 8K Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{16, 0, 5400},{23, 0, 5400}}] S:carrot8KValues={{16, 0, 5400},{23, 0, 5400}} } special-carrots { # Potions effects for 12K Plus Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{1, 0, 10800}}] S:carrot12KPlusValues={{1, 0, 10800}} # Potions effects for 13K Plus Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{8, 0, 10800}}] S:carrot13KPlusValues={{8, 0, 10800}} # Potions effects for 18K Plus Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{13, 0, 10800}}] S:carrot18KPlusValues={{13, 0, 10800}} # Potions effects for 20K Plus Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{10, 0, 5400}}] S:carrot20KPlusValues={{10, 0, 5400}} # Potions effects for 24K Plus Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{11, 0, 10800},{5, 0, 10800},{21, 0, 10800},{10, 0, 600}}] S:carrot24KPlusValues={{11, 0, 10800},{5, 0, 10800},{21, 0, 10800},{10, 0, 600}} # Potions effects for 4K Plus Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{3, 0, 10800}}] S:carrot4KPlusValues={{3, 0, 10800}} # Potions effects for 6K Plus Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{12, 0, 10800}}] S:carrot6KPlusValues={{12, 0, 10800}} # Potions effects for 8K Plus Carrot - {{xx, yy, zz},{xx, yy, zz} xx = Potion ID // yy = Potion Level // zz = Duration in game tics [default: {{16, 0, 10800},{23, 0, 10800}}] S:carrot8KPlusValues={{16, 0, 10800},{23, 0, 10800}} }