import mods.artisanworktables.builder.RecipeBuilder; /* .setShaped([ [null, null, null, null, null], [null, null, null, null, null], [null, null, null, null, null], [null, null, null, null, null], [null, null, null, null, null]]) */ // Iron Hammer ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Gold Hammer ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Tin Hammer ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Bronze Hammer ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Steel Hammer ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Invar Hammer ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Diamond Hammer ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Platin Hammer ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , ], [, , , , ], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Copper Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Tin Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Silver Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Lead Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Aluminium Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Nickel Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Platin Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Steel Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Electrum Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Invar Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Bronze Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Constatan Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Iron Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Gold Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Diamond Excavator ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 1000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, , , , null], [null, , , , null], [null, null, , null, null], [null, null, , null, null], [null, null, , null, null]]) .setFluid( * 750) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Platinum Bow ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , null], [, null, null, , ], [, null, null, , ], [, null, null, , ], [, , , , null]]) .setFluid( * 8000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , null], [, null, null, , ], [, null, null, , ], [, null, null, , ], [, , , , null]]) .setFluid( * 7000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , null], [, null, null, , ], [, null, null, , ], [, null, null, , ], [, , , , null]]) .setFluid( * 6000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Diamond Bow ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , null], [, null, null, , ], [, null, null, , ], [, null, null, , ], [, , , , null]]) .setFluid( * 8000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , null], [, null, null, , ], [, null, null, , ], [, null, null, , ], [, , , , null]]) .setFluid( * 7000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [, , , , null], [, null, null, , ], [, null, null, , ], [, null, null, , ], [, , , , null]]) .setFluid( * 6000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create();