import mods.artisanworktables.builder.RecipeBuilder; /* .setShaped([ [null, null, null, null, null], [null, null, null, null, null], [null, null, null, null, null], [null, null, null, null, null], [null, null, null, null, null]]) */ // Blood Letters Pack ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, null, null, null], [, , , , ], [, , , , ], [, , , , ], [null, null, null, null, null]]) .setFluid( * 2000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, null, null, null], [, , , , ], [, , , , ], [, , , , ], [null, null, null, null, null]]) .setFluid( * 1500) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, null, null, null], [, , , , ], [, , , , ], [, , , , ], [null, null, null, null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); // Coat of Arms ============================================================================================================ recipes.remove(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, null, null, null], [, , , , ], [null, , , , null], [null, , , , null], [null, null, null, null, null]]) .setFluid( * 2000) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, null, null, null], [, , , , ], [null, , , , null], [null, , , , null], [null, null, null, null, null]]) .setFluid( * 1500) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create(); RecipeBuilder.get("blacksmith") .setShaped([ [null, null, null, null, null], [, , , , ], [null, , , , null], [null, , , , null], [null, null, null, null, null]]) .setFluid( * 1250) .addOutput() .addTool(, 10) .addTool(, 10) .addTool(, 4) .create();