# Global Options for the Ruins mod # # tries_per_chunk is the number of times, per chunk, that the generator will # attempt to create a ruin. # # chance_to_spawn is the chance, out of 100, that a ruin will be generated per # try in this chunk. This may still fail if the ruin does not have a # suitable place to generate. # # specific_ is the chance, out of 100, that a ruin spawning in the # specified biome will be chosen from the biome specific folder. If not, # it will choose a generic ruin from the folder of the same name. tries_per_chunk_normal=4 chance_to_spawn_normal=7 tries_per_chunk_nether=6 chance_to_spawn_nether=10 disableRuinSpawnCoordsLogging=true # minimum distance a template must have from instances of itself templateInstancesMinDistance=550 # minimum distance a template must have from any other template anyRuinsMinDistance=180 # min/max distances overworld templates can have from world spawn (0 = no limit) anySpawnMinDistance=100 anySpawnMaxDistance=0 # allow displaying a block's data by hitting it with a stick enableStick=true # dimension IDs whitelisted for ruins spawning, add custom dimensions IDs here as needed allowedDimensions=0,1,-1,28885 # tileentity blocks, those (nonvanilla)blocks which cannot function without storing their nbt data, full name as stick dictates, seperated by commata teblocks= specific_mutated_ice_flats=75 specific_frozen_ocean=75 specific_dreadlands=75 specific_dreadlands_mountains=75 specific_mutated_mesa=75 specific_redwood_taiga_hills=75 specific_taiga=75 specific_taiga_hills=75 specific_darklands_plains=75 specific_marsh=75 specific_jungle_edge=75 specific_savanna=75 specific_darklands_mountains=75 specific_redwood_taiga=75 specific_oceanspires=75 specific_void=75 specific_moondark=75 specific_extreme_hills_with_trees=75 specific_space=75 specific_coralium_infested_swamp=75 specific_desert_hills=75 specific_beaches=75 specific_mutated_mesa_clear_rock=75 specific_mesa_clear_rock=75 specific_jungle_hills=75 specific_mushroom_island_shore=75 specific_savanna_rock=75 specific_frozen_river=75 specific_forest=75 specific_mutated_extreme_hills=75 specific_deep_ocean=75 specific_extreme_hills=75 specific_dark_realm=75 specific_purged=75 specific_smaller_extreme_hills=75 specific_mutated_savanna_rock=75 specific_desert=75 specific_hell=75 specific_stone_beach=75 specific_dreadlands_forest=75 specific_river=75 specific_mutated_redwood_taiga=75 specific_cold_beach=75 specific_alien forest=75 specific_darklands_forest=75 specific_omothol=75 specific_roofed_forest=75 specific_mesa_rock=75 specific_ice_mountains=75 specific_mutated_forest=75 specific_mutated_extreme_hills_with_trees=75 specific_moon=75 specific_mutated_roofed_forest=75 specific_sky=75 specific_purified_dreadlands=75 specific_mutated_jungle=75 specific_darklands=75 specific_mushroom_island=75 specific_mutated_swampland=75 specific_crystalchasms=75 specific_mutated_birch_forest_hills=75 specific_abyssal_wastelands=75 specific_plains=75 specific_mutated_savanna=75 specific_deepswamp=75 specific_mutated_redwood_taiga_hills=75 specific_hotdryrock=75 specific_birch_forest_hills=75 specific_mutated_desert=75 specific_forest_hills=75 specific_mesa=75 specific_mutated_mesa_rock=75 specific_ice_flats=75 specific_taiga_cold_hills=75 specific_darklands_hills=75 specific_mutated_taiga_cold=75 specific_jungle=75 specific_mutated_jungle_edge=75 specific_birch_forest=75 specific_ocean=75 specific_swampland=75 specific_mutated_plains=75 specific_stormland=75 specific_taiga_cold=75 specific_mutated_taiga=75 specific_mutated_birch_forest=75