# Configuration file general { # Set to true to enable log warnings for duplicate recipe names. # If you're using a lot of your own recipe names, you can enable this # from time to time to check that you haven't accidentally used the # same name twice. B:ENABLE_DUPLICATE_RECIPE_NAME_WARNINGS=false # Set to false to disable the slot-locking feature for workshops. B:ENABLE_SLOT_LOCKING_WORKSHOPS=true # Set to false to disable the slot-locking feature for workstations. B:ENABLE_SLOT_LOCKING_WORKSTATIONS=true # Set to false to disable the slot-locking feature for worktables. B:ENABLE_SLOT_LOCKING_WORKTABLES=false # Set to false to disable the joined tabs for workshops. B:ENABLE_TABS_WORKSHOPS=true # Set to false to disable the joined tabs for workstations. B:ENABLE_TABS_WORKSTATIONS=false # Set to false to disable the joined tabs for worktables. B:ENABLE_TABS_WORKTABLES=false # Tables in this list will allow crafting any of the vanilla recipes. # Table id format is (type):(tier) # By default, all tables are allowed. S:ENABLE_VANILLA_CRAFTING < basic:workshop basic:workstation basic:worktable blacksmith:workshop blacksmith:workstation blacksmith:worktable carpenter:workshop carpenter:workstation carpenter:worktable chef:workshop chef:workstation chef:worktable chemist:workshop chemist:workstation chemist:worktable designer:workshop designer:workstation designer:worktable engineer:workshop engineer:workstation engineer:worktable farmer:workshop farmer:workstation farmer:worktable jeweler:workshop jeweler:workstation jeweler:worktable mage:workshop mage:workstation mage:worktable mason:workshop mason:workstation mason:worktable potter:workshop potter:workstation potter:worktable scribe:workshop scribe:workstation scribe:worktable tailor:workshop tailor:workstation tailor:worktable tanner:workshop tanner:workstation tanner:worktable > # Set to false to disable workshops. B:ENABLE_WORKSHOPS=true # Set to false to disable workstations. B:ENABLE_WORKSTATIONS=false # Set to false to disable worktables. B:ENABLE_WORKTABLES=false # If set to true, crafting tools must have sufficient durability remaining to perform the craft. # If set to false, this restriction is ignored. B:RESTRICT_CRAFT_MINIMUM_DURABILITY=true ########################################################################################################## # enable_table_type #--------------------------------------------------------------------------------------------------------# # Set to false to selectively disable a table type across all table tiers. ########################################################################################################## enable_table_type { B:basic=true B:blacksmith=true B:carpenter=true B:chef=true B:chemist=true B:designer=true B:engineer=true B:farmer=true B:jeweler=true B:mage=true B:mason=true B:potter=true B:scribe=true B:tailor=true B:tanner=true } ########################################################################################################## # fluid_capacity_worktable #--------------------------------------------------------------------------------------------------------# # Worktable fluid capacity (milli-buckets). ########################################################################################################## fluid_capacity_worktable { I:basic=4000 I:blacksmith=4000 I:carpenter=4000 I:chef=4000 I:chemist=4000 I:designer=4000 I:engineer=4000 I:farmer=4000 I:jeweler=4000 I:mage=4000 I:mason=4000 I:potter=4000 I:scribe=4000 I:tailor=4000 I:tanner=4000 } ########################################################################################################## # fluid_capacity_workstation #--------------------------------------------------------------------------------------------------------# # Workstation fluid capacity (milli-buckets). ########################################################################################################## fluid_capacity_workstation { I:basic=8000 I:blacksmith=8000 I:carpenter=8000 I:chef=8000 I:chemist=8000 I:designer=8000 I:engineer=8000 I:farmer=8000 I:jeweler=8000 I:mage=8000 I:mason=8000 I:potter=8000 I:scribe=8000 I:tailor=8000 I:tanner=8000 } ########################################################################################################## # fluid_capacity_workshop #--------------------------------------------------------------------------------------------------------# # Workshop fluid capacity (milli-buckets). ########################################################################################################## fluid_capacity_workshop { I:basic=16000 I:blacksmith=16000 I:carpenter=16000 I:chef=16000 I:chemist=16000 I:designer=16000 I:engineer=16000 I:farmer=16000 I:jeweler=16000 I:mage=16000 I:mason=16000 I:potter=16000 I:scribe=16000 I:tailor=16000 I:tanner=16000 } client { ########################################################################################################## # text_highlight_color #--------------------------------------------------------------------------------------------------------# # Here you can change the gui text highlight color. (Hexadecimal) ########################################################################################################## text_highlight_color { S:basic=bc9862 S:blacksmith=a2a2a2 S:carpenter=bc9862 S:chef=ffffff S:chemist=476147 S:designer=ffffff S:engineer=ca671b S:farmer=80c652 S:jeweler=695985 S:mage=ac51e3 S:mason=979797 S:potter=b75a40 S:scribe=b6884f S:tailor=ac51e3 S:tanner=c77d4f } ########################################################################################################## # fluid_tank_overlay_color #--------------------------------------------------------------------------------------------------------# # Here you can change the gui fluid tank overlay color. (Hexadecimal) ########################################################################################################## fluid_tank_overlay_color { S:basic=bc9862 S:blacksmith=a2a2a2 S:carpenter=bc9862 S:chef=ffffff S:chemist=476147 S:designer=ffffff S:engineer=ca671b S:farmer=80c652 S:jeweler=695985 S:mage=ac51e3 S:mason=979797 S:potter=b75a40 S:scribe=b6884f S:tailor=ac51e3 S:tanner=c77d4f } ########################################################################################################## # slot_background_color #--------------------------------------------------------------------------------------------------------# # Here you can change the background color of the crafting grid slots, # tool slots, secondary input slots, and extra output slots. (Hexadecimal) # Set to 'off' to use existing background. ########################################################################################################## slot_background_color { S:basic=off S:blacksmith=off S:carpenter=off S:chef=off S:chemist=off S:designer=off S:engineer=off S:farmer=off S:jeweler=off S:mage=off S:mason=off S:potter=off S:scribe=off S:tailor=off S:tanner=off } ########################################################################################################## # fluid_tank_background_color #--------------------------------------------------------------------------------------------------------# # Here you can change the background color of the fluid tank. (Hexadecimal) # Set to 'off' to use existing background. ########################################################################################################## fluid_tank_background_color { S:basic=off S:blacksmith=off S:carpenter=off S:chef=off S:chemist=off S:designer=off S:engineer=off S:farmer=off S:jeweler=off S:mage=off S:mason=off S:potter=off S:scribe=off S:tailor=off S:tanner=off } ########################################################################################################## # main_output_slot_background_color #--------------------------------------------------------------------------------------------------------# # Here you can change the background color of the main output slot. (Hexadecimal) # Set to 'off' to use existing background. ########################################################################################################## main_output_slot_background_color { S:basic=off S:blacksmith=off S:carpenter=off S:chef=off S:chemist=off S:designer=off S:engineer=off S:farmer=off S:jeweler=off S:mage=off S:mason=off S:potter=off S:scribe=off S:tailor=off S:tanner=off } ########################################################################################################## # player_inventory_slot_background_color #--------------------------------------------------------------------------------------------------------# # Here you can change the background color of the player's inventory slots. (Hexadecimal) # Set to 'off' to use existing background. ########################################################################################################## player_inventory_slot_background_color { S:basic=off S:blacksmith=off S:carpenter=off S:chef=off S:chemist=off S:designer=off S:engineer=off S:farmer=off S:jeweler=off S:mage=off S:mason=off S:potter=off S:scribe=off S:tailor=off S:tanner=off } } pattern { # Set to false to disable pattern creation for workshops. B:ENABLE_PATTERN_CREATION_FOR_WORKSHOPS=true # Set to false to disable pattern creation for workstations. B:ENABLE_PATTERN_CREATION_FOR_WORKSTATIONS=true # Set to false to disable pattern creation for worktables. B:ENABLE_PATTERN_CREATION_FOR_WORKTABLES=true # Set to false to prevent players from sneak-clicking to clear the patterns. # This is useful if you want to provide your own method for clearing patterns. B:ENABLE_SNEAK_CLICK_TO_CLEAR=true } }